College of Business and Economics | Annual Report 2022 27 TEACHING AND LEARNING INNOVATIONS IN 2022 Several initiatives across the CBE were undertaken in 2022, involving the development and/or introduction of innovative approaches, new content and courses relating to 4IR in the teaching and learning environment. Below are some of the key initiatives undertaken in 2022. They are projects that have either been implemented in 2022 or are at an advanced stage of development. • Student Personal Development Programme (PDP) – Piloted in the Department of Accountancy in 2021 and rolled out to the CBE first-year students in 2022. • CIMA Online Short-Learning Programmes (CGMASLP) in the Department of Accountancy – The CIMA SLPs were approved at Senate in January 2022 and piloted between April and August 2022, followed by two intakes (July and October 2022). • Development of multilingual glossaries for Auditing and Internal Control in the Department of Commercial Accounting – The project, involving translations into isiZulu and Se Sotho sa Leboa, was implemented in the latter part of the first semester of 2022. • Case study writing and teaching in the CBE – Three workshops were presented in 2023, and work has commenced to convert these to a shortlearning programme. • Academic Integrity Project in the School of Management – A campaign promoting academic integrity was undertaken in 2022. • Business simulation in the Department of Business Management – This was developed and introduced for honours and advanced diploma programmes in 2022. • TRACE Project in the Department of Business Management – This entailed the development of online tools with TRACE. The project concluded in 2022, with data now being collected to evaluate the initiative’s impact. • JSE Challenge for Accounting Students in the Department of Business Management – Students participated in an online trading simulation hosted by the Johannesburg Stock Exchange. In 2022 seven student teams from the Commerce 100 module were in the top 50 trading teams from universities across South Africa. • Video-based personal entrepreneurial development in the School of Management, in collaboration with AIS – This approach entails teaching through story-telling in entrepreneurship modules. • Research proposal writing toolkit in the Department of Business Management – The Toolkit supports PG students in writing a research proposal. • IBE Teaching and Learning Innovation Project in the Department of Business Management – A teaching handbook was developed by lecturers collaborating on intercultural business ethics and innovation (South Africa, China and Switzerland). • KPMG Boardroom Challenge in the Department of Business Management – After taking the challenge into an online virtual setting during Covid, it was hosted again in 2022 with great success, helping students to achieve their learning outcomes and develop business acumen. • Digital Literacy Awareness in the Department of Business Management – Workshops on digital literacy were conducted for first-year students. • The utilisation of social media for assessments in the Department of Business Management – This initiative involved the use of social media for practical assessments in entrepreneurship modules. Training for Facebook, Instagram, and WhatsApp for business was done in partnership with a social enterprise, Siyafunda CTC. • Chatbot WhatsApp in the Department of Finance and Investment Management – The App was designed and developed in 2022 and will be launched in 2023. • Ethics Game in the Department of Finance and Investment Management – Development of the Game commenced in 2022 and is currently being finalised. Students will be able to learn the rules and regulations of the Department and University through this game. • Pro-Inspector Game Project in the Department of Finance and Investment Management – The game prototype was piloted in 2022, and students’ experiences with its ease of use and practical usefulness in teaching property inspections were established. The data has been analysed, and the write-up is being completed. • Financial Literacy Game in the Department of Finance and Investment Management – This game is currently in the final stages of development. • Supply Chain Simulation in the Department of Transport and Supply Chain Management – This software is utilised in the honours-level supply chain modules. Supply chain scenarios are simulated into projects, and students are requested to solve real-life supply chain problems. • Gamification in the Department of Transport and Supply Chain Management is used in the Advanced Diploma module, Applied Logistics Processors and Practices. Scenarios are simulated into projects, and students are requested to solve
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